This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
As Rust projects grow, managing private crates becomes a real headache. Teams struggle with inconsistent versioning, fragile dependencies, and cumbersome workflows that slow down development. In this talk, I’ll walk through how these challenges can be solved with Rust and CrabHub.
In 2024, I added the `Option::as_slice` and `Option::as_mut_slice` methods to libcore. This talk is about what motivated the addition, and looks into the no less than 4 different implementations that made up the methods. It also shows that even without a deep understanding of all compiler internals, it is possible to add changes both to the compiler and standard library.
In my session, I will present the https://hotpath.rs crate and explain how it compares to other profiling tools available.
For infrastructure engineers, SREs, platform teams, and Rust developers who've felt the pain of configuration drift, failed deployments, and infrastructure code that simply doesn't scale safely.
We’ll take a deep dive into Rust channels — from synchronous channels to asynchronous channels — to explore how message passing enables reliable concurrent programming.