In this talk, we'll explore reasoning with async Rust. We'll be introduced to its fundamental building blocks, such as `async`, `await`, `join` and `select`, and learn how to predict the behavior of code written with them.
Reasoning through concurrent systems has always been a challenging task. Poor code can be riddled with race conditions, non-terminating cases and other complex concurrency bugs; and even well-written code can be hard to understand. Async programming is an innovative concurrent programming model that rises to this challenge. In this talk, we'll explore reasoning with async Rust. We'll be introduced to its fundamental building blocks, such as `async`, `await`, `join` and `select`, and learn how to predict the behavior of code written with them. We'll build on these to simplify more complex concurrency puzzlers. Finally, we'll explore different approaches to handling concurrent state and see how they compare.
Should you dig the hype and default to Embassy when starting new microcontroller project? How it works and what does it bring to the table? Let's compare and measure the same IoT app written in sync and async Rust.
I'd like to share what we've learned in the last 2 years, when building Iggy.rs message streaming infrastructure from the ground up.
After spending many happy years in Scala, not mutating anything but copying objects faster than rabbits breed I ventured into the world where each allocation is carefully examined and it is perfectly normal to reuse the same list for different purposes.
In this lightning talk, we will explore the reasons why Icedragon was created, what makes it unique, and how you can use it to provide portable builds for your projects.
This talk dives into common anti-patterns, offering practical tips to sidestep frustration. Whether you're new to Rust or leveling up, you’ll leave with insights to write clean, idiomatic, and maintainable code—without the tears.