In this talk, we'll dive deep into what makes concurrency coordination costly, and explore some pathways to mitigate that cost.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
This talk explores what it means to write scientific software that lives up to the standards we expect of science itself.
This talk explores building a complete self-hosted LLM stack in Rust: Paddler, a distributed load balancer for serving LLMs at scale, and Poet, a static site generator that consumes those LLMs for AI-powered content features.
I contributed LTO-related changes to many open-source projects, and had a lot of interesting discussions with their maintainers about LTO. In this talk, I want to share with you my experience.
The talk explores how Rust’s type system and memory safety can be leveraged to enforce mandatory guardrails at the infrastructure level, where traditional frameworks often fall short.