I’ll share what the Rust job market really looks like in 2025 — where companies are hiring, which skills stand out, and how the recruitment process actually works behind the scenes.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
In 2024, I added the `Option::as_slice` and `Option::as_mut_slice` methods to libcore. This talk is about what motivated the addition, and looks into the no less than 4 different implementations that made up the methods. It also shows that even without a deep understanding of all compiler internals, it is possible to add changes both to the compiler and standard library.

What if we took Rust... on-chain? 🦀
This talk puts popular Rust rewrites to the test. We'll examine how these tools stack up against their battle-tested predecessors, looking at real-world performance, compilation times, binary sizes, feature completeness, and ecosystem maturity.