For infrastructure engineers, SREs, platform teams, and Rust developers who've felt the pain of configuration drift, failed deployments, and infrastructure code that simply doesn't scale safely.
This session we will delve into the sometimes murky world of procedural macros - showing some of the great tooling available for understanding the code generated, such as cargo expand, and the key building blocks we will need for writing our own.
I’ll share what the Rust job market really looks like in 2025 — where companies are hiring, which skills stand out, and how the recruitment process actually works behind the scenes.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
In 2024, I added the `Option::as_slice` and `Option::as_mut_slice` methods to libcore. This talk is about what motivated the addition, and looks into the no less than 4 different implementations that made up the methods. It also shows that even without a deep understanding of all compiler internals, it is possible to add changes both to the compiler and standard library.