I’ll share what the Rust job market really looks like in 2025 — where companies are hiring, which skills stand out, and how the recruitment process actually works behind the scenes.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
As Rust projects grow, managing private crates becomes a real headache. Teams struggle with inconsistent versioning, fragile dependencies, and cumbersome workflows that slow down development. In this talk, I’ll walk through how these challenges can be solved with Rust and CrabHub.
I contributed LTO-related changes to many open-source projects, and had a lot of interesting discussions with their maintainers about LTO. In this talk, I want to share with you my experience.
The talk explores how Rust’s type system and memory safety can be leveraged to enforce mandatory guardrails at the infrastructure level, where traditional frameworks often fall short.