The talk explores how Rust’s type system and memory safety can be leveraged to enforce mandatory guardrails at the infrastructure level, where traditional frameworks often fall short.
For infrastructure engineers, SREs, platform teams, and Rust developers who've felt the pain of configuration drift, failed deployments, and infrastructure code that simply doesn't scale safely.
In this talk, we'll dive deep into what makes concurrency coordination costly, and explore some pathways to mitigate that cost.
I'll initiate you in the art of 'CAN bus sniffing': Connecting to the central nervous system of a modern car, interpreting the data, and seeing what we can build as enthousiastic amateurs.
During this talk we'll build a basic, working async runtime using nothing more than a standard library. The point? To see it's approachable for mere mortals.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.